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phe:team [2021/11/19 18:15] – [University of York] katzphe:team [2021/11/23 12:22] – [University of Parma] katz
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 psychoacoustics and perception, to produce world-leading research in audio with impact across society. There is a strong record of accomplishment working with industry, applying diverse intra-disciplinary expertise to present creative solutions for audio and acoustic applications with companies including Google, Huawei, BBC, Meridian Audio, ARUP and AECOM. Core research areas include Immersive and Interactive Audio, Environmental Soundscape, Voice Science, and Health and Wellbeing.  psychoacoustics and perception, to produce world-leading research in audio with impact across society. There is a strong record of accomplishment working with industry, applying diverse intra-disciplinary expertise to present creative solutions for audio and acoustic applications with companies including Google, Huawei, BBC, Meridian Audio, ARUP and AECOM. Core research areas include Immersive and Interactive Audio, Environmental Soundscape, Voice Science, and Health and Wellbeing. 
   * Murphy, Damian (PI) : Professor in Sound and Music Computing at the AudioLab in the Department of Electronic Engineering, University of York, UK, where his research focuses on the development and creative application of immersive audio and virtual acoustic modelling. He is an active sound artist, and the Director of the £15m XR Stories Arts and Humanities Research Council funded Creative Industries R&D Partnership exploring the next generation of interactive and immersive storytelling for the UK’s creative screen industries. Professor Murphy has a long track record and interest in the development and application of methodologies for room acoustic simulation, and particularly at its intersection with heritage acoustics. This has included the development of the OpenAIR online library of acoustic impulse response data that features measurements and results from studies made around the UK and internationally, including both physical sites and virtual models. Working with the UK Team as part of the PHE project he is leading on the development of a virtual model of the historic House of Commons chamber in Westminster, and is interested in exploring and optimising approaches to acoustic model calibration in the absence of base line data.         * Murphy, Damian (PI) : Professor in Sound and Music Computing at the AudioLab in the Department of Electronic Engineering, University of York, UK, where his research focuses on the development and creative application of immersive audio and virtual acoustic modelling. He is an active sound artist, and the Director of the £15m XR Stories Arts and Humanities Research Council funded Creative Industries R&D Partnership exploring the next generation of interactive and immersive storytelling for the UK’s creative screen industries. Professor Murphy has a long track record and interest in the development and application of methodologies for room acoustic simulation, and particularly at its intersection with heritage acoustics. This has included the development of the OpenAIR online library of acoustic impulse response data that features measurements and results from studies made around the UK and internationally, including both physical sites and virtual models. Working with the UK Team as part of the PHE project he is leading on the development of a virtual model of the historic House of Commons chamber in Westminster, and is interested in exploring and optimising approaches to acoustic model calibration in the absence of base line data.      
-  * Popp, Constantin +  * Popp, Constantin : Sound artist and researcher, having studied electroacoustic composition with Robin Minard. He obtained an AHRC/DAAD funded PhD in the design of spatial experiences for loudspeaker orchestras at the University of Manchester, supervised by David Berezan. He is undertaking a postdoctoral fellowship in audio-driven, immersive storytelling at the University of York, supervised by Damian Murphy and funded by XR Stories. Constantin worked as a sound artist and lecturer across Europe, most recently at the Experimentalstudio des SWR Freiburg and Liverpool Hope University.
   * Fotinou, Aglaia    * Fotinou, Aglaia 
 === Department of History === === Department of History ===
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 reproduction, and an installation for virtual acoustics performances featuring a dome with 226 loudspeakers, employed for live concerts of electronic music. reproduction, and an installation for virtual acoustics performances featuring a dome with 226 loudspeakers, employed for live concerts of electronic music.
 === Department Of Engineering And Architecture === === Department Of Engineering And Architecture ===
-  * Farina, Angelo (PI)+  * Farina, Angelo (PI) : Full Professor of Environmental Technical Physics. Angelo conducted research in almost all the fields of Acoustics, and particularly he worked on digital signal processing techniques for acoustical measurements and audio effects, and on numerical models for the sound field propagation in closed and open spaces. In more detail, he developed new measurement techniques, based initially on the use of binary pseudo-random signals (MLS) and subsequently on exponentially-swept sinusoidal signals; these allow for the easy measurement of the sound propagation in working places, outdoors, and in concert halls and auditoriums. Another research topic has been the usage of transducer arrays: loudspeakers, microphones, hydrophones. Employing advanced beamforming techniques, Angelo managed to synthesize virtual loudspeakers and virtual microphones with arbitrary directivity and aiming, which are used for sound recording and reproduction, and for acoustical measurements. Angelo has coded several software tools for the simulation of sound propagation indoors and outdoors and for automating impulse response measurement and processing, namely the Ramsete, Disia and Aurora packages.
   * Antonella, Bevilacqua : Student researcher at the University of Parma. The most recent project which she was involved on is named Sipario, related to the virtual reconstruction of artistical performances executed inside the Italian Opera theatres through an immersive listening playback. The Sipario project aimed to record and reproduce concerts and shows in such a way to appreciate both the artistic experience and the acoustic information of the architecture. The auralization has been realized by using MIMO measurements, followed by the wavefield analysis and Ambisonics spatial sound techniques, rendered in 3dof. Her most recent publications are based on the outcomes obtained by this research activity, involving the acoustic studies of approximately 13 theatres located across Italy, mainly built between 17th and 18th century, most of them protected by international organization (e.g. UNESCO). Now she is focusing the research upon the ancient theatres of Roman and Greek style, to include also amphitheatres and odeia characterised by geometrical features that influence in a particular way the behaviour of the soundwaves. Beside the auralization, previous research studies undertaken by Antonella were focused on noise and vibration analysis of activity in fitness facilities, including drops of hard heavy weights as a common source of disturbance in mixed-use building type. Based on tests applied on different thickness of selected rubber flooring tiles, based on the variabilities of free dropping height and weight, a certain floor vibration reduction (i.e. delta-LV) has been obtained over a specific frequency range, reasonably independent of structure typology.   * Antonella, Bevilacqua : Student researcher at the University of Parma. The most recent project which she was involved on is named Sipario, related to the virtual reconstruction of artistical performances executed inside the Italian Opera theatres through an immersive listening playback. The Sipario project aimed to record and reproduce concerts and shows in such a way to appreciate both the artistic experience and the acoustic information of the architecture. The auralization has been realized by using MIMO measurements, followed by the wavefield analysis and Ambisonics spatial sound techniques, rendered in 3dof. Her most recent publications are based on the outcomes obtained by this research activity, involving the acoustic studies of approximately 13 theatres located across Italy, mainly built between 17th and 18th century, most of them protected by international organization (e.g. UNESCO). Now she is focusing the research upon the ancient theatres of Roman and Greek style, to include also amphitheatres and odeia characterised by geometrical features that influence in a particular way the behaviour of the soundwaves. Beside the auralization, previous research studies undertaken by Antonella were focused on noise and vibration analysis of activity in fitness facilities, including drops of hard heavy weights as a common source of disturbance in mixed-use building type. Based on tests applied on different thickness of selected rubber flooring tiles, based on the variabilities of free dropping height and weight, a certain floor vibration reduction (i.e. delta-LV) has been obtained over a specific frequency range, reasonably independent of structure typology.
   * Farina, Adriano   * Farina, Adriano
phe/team.txt · Last modified: 2021/12/09 18:32 by katz